Live features
Live reflections on glass, water, mirrors and lights, drawn by the Nukxon Engine as visitors move.
The Nukxon Engine draws these live in the browser, on top of your Gaussian splat, so they react as visitors move. They are part of the engine, so they work the same in every tour and every embed.
Live reflections
Glass walls and windows reflect the room as you move, and you still see right through them.
- What you do: mark the glass in the plugin (Glass & mirrors). That's all: live reflections turn on by themselves.
- The panes nearest to the visitor reflect live. Phones draw fewer at once, to stay smooth.
- Very small pieces of glass keep a simpler reflection.
Water
Pools and still water mirror the sky and everything around them, with ripples and caustics that move.
- Water shows while visitors walk the scene. The panorama and the dollhouse show the scene as you rendered it.
- Add water in the web editor, on the Water tab.
Mirrors
Mirrors reflect the room live, the way real ones do. Mark mirror objects in the plugin (Glass & mirrors), or place new ones on any wall in the web editor.
Live lights
Lights that react to the scene, illuminating the splats and casting shadows. Add lights and fires, and turn the tour to night, in the web editor.
